![]() RELATED: June 2 is Going to Be a Big Day for Video Games S Tier ![]() Right now, the game seems to be in a good place as a whole, and build diversity proved to be great - and that can only improve after launch. Blizzard has indeed proven to be taking players' feedback seriously, to the point that the company even made changes to the characters during the Server Slam beta to see what fans would think and to generally improve the gameplay loop. There are classes that are better than others for a variety of reasons, but the game's classes are all in a great spot, and with some fine-tuning before launch or when Diablo 4's first season launches they will likely be more balanced than ever. One of the main issues for players over the betas has been class balance, but Blizzard did make significant changes to all five classes recently, and they are in a place where none of them is bad. Diablo 4's live-service model has also seen many positive comments thanks to it moving away from the issues that plagued Diablo Immortal and instead drawing inspiration from the industry giants, such as Destiny 2. Diablo 4 is soon coming out after an extensive testing period that saw players access three separate betas, with the most recent being the Server Slam weekend, and this alone has seemingly cemented the fans' opinion that the game is headed in the right direction.
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